Research project for phd thesis.
Visualizing motion through spheres and a simplified armature, starting by building a structure connecting the original sensor markers onto a simplified figure, an armature. The markers themselves, are also isolated into small polygonal spheres, providing information on the positive and negative spaces.
Visualizing the data fosters the study of the figure in motion, from the timing of each action, to the spacing of each position, in a 3D virtual environment where lights and cameras are easily added to the scene. In this case, a simple walk was recorded at 120 FPS, converted into 12 FPS so the number of poses could be legible. Here, the motion can be edited or cut, timings can be adjusted and multiple clips from different takes can be put together.
Without being restricted by standard practices that depend on retargeting mocap data onto existing rigged 3D models, this approach allows for visual expression and improvisation, while taking advantage of naturalistic motion and interaction with a 3D environment.
Mocap visualization